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    <resources culture="en-US">
      <stringTable>
        <string id="description1" value="Direct3D D3D10 to D3D9 DDI Mapper" />
        <string id="description3" value="Default SDDL for Windows Resource Protected file" />
        <string id="displayName0" value="Direct3D10Level9" />
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        <string id="Map.Deswizzle" value="Deswizzle" />
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        <string id="Map.PSGPBuffer" value="PSGPBuffer" />
        <string id="Map.QuadConstants" value="QuadConstants" />
        <string id="Map.QuadVertices" value="QuadVertices" />
        <string id="Map.RuntimeResource" value="RuntimeResource" />
        <string id="Map.Scratch" value="Scratch" />
        <string id="Map.Temporary" value="Temporary" />
        <string id="Map.VideoScratch" value="VideoScratch" />
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        <tasks>
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          <task name="UMD9CreateDevice" value="2" />
          <task name="UMD9PostCreateDevice" value="3" />
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