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        <string id="Map.D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_RESIZE" value="RESIZE" />
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        <string id="Map.MARKER_API_CLEARDEPTHSTENCILVIEW" value="ClearDepthStencilView" />
        <string id="Map.MARKER_API_CLEARRENDERTARGETVIEW" value="ClearRenderTargetView" />
        <string id="Map.MARKER_API_CLEARUNORDEREDACCESSVIEW" value="ClearUnorderedAccessView" />
        <string id="Map.MARKER_API_CLEARVIEW" value="ClearView" />
        <string id="Map.MARKER_API_COPYRESOURCE" value="CopyResource" />
        <string id="Map.MARKER_API_COPYSTRUCTURECOUNT" value="CopyStructureCount" />
        <string id="Map.MARKER_API_COPYSUBRESOURCEREGION" value="CopySubresourceRegion" />
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        <string id="Map.MARKER_API_COPYTILES" value="CopyTiles" />
        <string id="Map.MARKER_API_DECODEREXTENSION" value="DecoderExtension" />
        <string id="Map.MARKER_API_DECRYPTIONBLT" value="DecryptionBlt" />
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        <string id="Map.MARKER_API_DISPATCHINDIRECT" value="DispatchIndirect" />
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        <string id="Map.MARKER_API_DRAWAUTO" value="DrawAuto" />
        <string id="Map.MARKER_API_DRAWINDEXED" value="DrawIndexed" />
        <string id="Map.MARKER_API_DRAWINDEXEDINSTANCED" value="DrawIndexedInstanced" />
        <string id="Map.MARKER_API_DRAWINDEXEDINSTANCEDINDIRECT" value="DrawIndexedInstacedIndirect" />
        <string id="Map.MARKER_API_DRAWINSTANCED" value="DrawInstanced" />
        <string id="Map.MARKER_API_DRAWINSTANCEDINDIRECT" value="DrawInstancedIndirect" />
        <string id="Map.MARKER_API_ENCRYPTIONBLT" value="EncryptionBlt" />
        <string id="Map.MARKER_API_ENDEVENT" value="EndEvent" />
        <string id="Map.MARKER_API_EXECUTECOMMANDLIST" value="ExecuteCommandList" />
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        <string id="Map.MARKER_API_GETDC" value="GetDC" />
        <string id="Map.MARKER_API_GETDISPLAYSURFACEDATA" value="GetDisplaySurfaceData" />
        <string id="Map.MARKER_API_PRESENT" value="Present" />
        <string id="Map.MARKER_API_RELEASEDC" value="ReleaseDC" />
        <string id="Map.MARKER_API_RESOLVESUBRESOURCE" value="ResolveSubresource" />
        <string id="Map.MARKER_API_SETMARKER" value="SetMarker" />
        <string id="Map.MARKER_API_SUBMITDECODERBUFFERS" value="SubmitDecoderBuffers" />
        <string id="Map.MARKER_API_UPDATESUBRESOURCE" value="UpdateSubresource" />
        <string id="Map.MARKER_API_UPDATETILEMAPPINGS" value="UpdateTileMappings" />
        <string id="Map.MARKER_API_UPDATETILES" value="UpdateTiles" />
        <string id="Map.MARKER_API_VIDEOPROCESSORBLT" value="VideoProcessorBlt" />
        <string id="Map.MARKER_LOG_TYPE_NONE" value="Marker Log Type None" />
        <string id="Map.MARKER_LOG_TYPE_PROFILE" value="Marker Log Type Profile" />
        <string id="Map.ReportTexture2D" value="ReportTexture2D" />
        <string id="Map.RotateTexture2DIdentities" value="RotateTexture2DIdentities" />
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  <instrumentation>
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        </channels>
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          <task name="KMDDeviceCreate" value="9" />
          <task name="UMDDeviceCreate" value="10" />
          <task name="D3DSupplemental" value="11" />
          <task name="QueryInterface" value="12" />
          <task name="AddRef" value="13" />
          <task name="Release" value="14" />
          <task name="Destruction" value="15" />
          <task name="UMD10CreateDevice" value="16" />
          <task name="UMDOpenAdapter" value="17" />
          <task name="Context" value="18" />
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          <task name="RuntimeDroppedCall" value="22" />
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          <task name="ID3D11VideoDevice_CreateVideoDecoder" value="911" />
          <task name="ID3D11VideoProcessor_Release" value="914" />
          <task name="ID3D11VideoDecoder_Release" value="917" />
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          <task name="ID3D11VideoContext_SubmitDecoderBuffers" value="944" />
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            <map message="$(string.Map.D3D11_DDI_RESOURCE_MISC_BUFFER_STRUCTURED)" value="0x40" />
            <map message="$(string.Map.D3D11_DDI_RESOURCE_MISC_RESOURCE_CLAMP)" value="0x80" />
            <map message="$(string.Map.D3D11_D3D10_DDI_RESOURCE_MISC_REMOTE)" value="0x400" />
          </bitMap>
          <valueMap name="D3D11DeviceContextType">
            <map message="$(string.Map.D3D11_DEVICE_CONTEXT_IMMEDIATE)" value="0" />
            <map message="$(string.Map.D3D11_DEVICE_CONTEXT_DEFERRED)" value="1" />
          </valueMap>
          <valueMap name="MarkerAPI">
            <map message="$(string.Map.MARKER_API_SETMARKER)" value="0" />
            <map message="$(string.Map.MARKER_API_BEGINEVENT)" value="1" />
            <map message="$(string.Map.MARKER_API_ENDEVENT)" value="2" />
            <map message="$(string.Map.MARKER_API_DRAW)" value="3" />
            <map message="$(string.Map.MARKER_API_DRAWINDEXED)" value="4" />
            <map message="$(string.Map.MARKER_API_DRAWINSTANCED)" value="5" />
            <map message="$(string.Map.MARKER_API_DRAWINDEXEDINSTANCED)" value="6" />
            <map message="$(string.Map.MARKER_API_DRAWAUTO)" value="7" />
            <map message="$(string.Map.MARKER_API_DRAWINDEXEDINSTANCEDINDIRECT)" value="8" />
            <map message="$(string.Map.MARKER_API_DRAWINSTANCEDINDIRECT)" value="9" />
            <map message="$(string.Map.MARKER_API_DISPATCH)" value="10" />
            <map message="$(string.Map.MARKER_API_DISPATCHINDIRECT)" value="11" />
            <map message="$(string.Map.MARKER_API_COPYSUBRESOURCEREGION)" value="12" />
            <map message="$(string.Map.MARKER_API_COPYRESOURCE)" value="13" />
            <map message="$(string.Map.MARKER_API_UPDATESUBRESOURCE)" value="14" />
            <map message="$(string.Map.MARKER_API_COPYSTRUCTURECOUNT)" value="15" />
            <map message="$(string.Map.MARKER_API_GENERATEMIPS)" value="16" />
            <map message="$(string.Map.MARKER_API_RESOLVESUBRESOURCE)" value="17" />
            <map message="$(string.Map.MARKER_API_CLEARRENDERTARGETVIEW)" value="18" />
            <map message="$(string.Map.MARKER_API_CLEARUNORDEREDACCESSVIEW)" value="19" />
            <map message="$(string.Map.MARKER_API_CLEARDEPTHSTENCILVIEW)" value="20" />
            <map message="$(string.Map.MARKER_API_CLEARVIEW)" value="21" />
            <map message="$(string.Map.MARKER_API_UPDATETILEMAPPINGS)" value="22" />
            <map message="$(string.Map.MARKER_API_COPYTILEMAPPINGS)" value="23" />
            <map message="$(string.Map.MARKER_API_COPYTILES)" value="24" />
            <map message="$(string.Map.MARKER_API_UPDATETILES)" value="25" />
            <map message="$(string.Map.MARKER_API_DECODEREXTENSION)" value="26" />
            <map message="$(string.Map.MARKER_API_SUBMITDECODERBUFFERS)" value="27" />
            <map message="$(string.Map.MARKER_API_VIDEOPROCESSORBLT)" value="28" />
            <map message="$(string.Map.MARKER_API_ENCRYPTIONBLT)" value="29" />
            <map message="$(string.Map.MARKER_API_DECRYPTIONBLT)" value="30" />
            <map message="$(string.Map.MARKER_API_PRESENT)" value="31" />
            <map message="$(string.Map.MARKER_API_GETDC)" value="32" />
            <map message="$(string.Map.MARKER_API_RELEASEDC)" value="33" />
            <map message="$(string.Map.MARKER_API_GETDISPLAYSURFACEDATA)" value="34" />
            <map message="$(string.Map.MARKER_API_EXECUTECOMMANDLIST)" value="35" />
          </valueMap>
          <valueMap name="MarkerLogType">
            <map message="$(string.Map.MARKER_LOG_TYPE_NONE)" value="0" />
            <map message="$(string.Map.MARKER_LOG_TYPE_PROFILE)" value="1" />
          </valueMap>
          <bitMap name="D3D11VideoProcessorGetBehaviorHintsFlags">
            <map message="$(string.Map.D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_ROTATION)" value="0x1" />
            <map message="$(string.Map.D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_RESIZE)" value="0x2" />
            <map message="$(string.Map.D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_COLOR_SPACE_CONVERSION)" value="0x4" />
            <map message="$(string.Map.D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_TRIPLE_BUFFER_OUTPUT)" value="0x8" />
          </bitMap>
        </maps>
        <templates>
          <template tid="D3D11NamedObject">
            <data inType="win:Pointer" name="pObject" />
            <data inType="win:UInt32" name="CchDebugObjectName" />
            <data inType="win:AnsiString" length="CchDebugObjectName" name="DebugObjectName" />
          </template>
          <template tid="D3D11RenameObject">
            <data inType="win:Pointer" name="pObject" />
            <data inType="win:UInt32" name="CchOldDebugObjectName" />
            <data inType="win:AnsiString" length="CchOldDebugObjectName" name="OldDebugObjectName" />
            <data inType="win:UInt32" name="CchNewDebugObjectName" />
            <data inType="win:AnsiString" length="CchNewDebugObjectName" name="NewDebugObjectName" />
          </template>
          <template tid="D3D11Device">
            <data inType="win:Pointer" name="pID3D11Device" />
            <data inType="win:Pointer" name="pIDXGIDevice" />
            <data inType="win:Pointer" name="pIDXGIAdapter" />
            <data inType="win:UInt32" map="D3D11CreateDeviceFlags" name="CreationFlags" />
            <data inType="win:UInt32" map="D3DFeatureLevel" name="FeatureLevel" />
            <data inType="win:UInt32" map="D3D11FeatureSupport" name="FeatureSupport" />
            <data inType="win:UInt32" name="hKMAdapter" outType="win:HexInt32" />
            <data inType="win:Pointer" name="hUMAdapter" />
            <data inType="win:UInt64" name="UMAdapterVersion" outType="win:HexInt64" />
            <data inType="win:UInt32" name="hKMDevice" outType="win:HexInt32" />
            <data inType="win:Pointer" name="hUMDevice" />
            <data inType="win:UInt64" name="UMDeviceVersion" outType="win:HexInt64" />
            <data inType="win:UInt32" map="D3D10DDICreateDeviceFlags" name="UMDeviceFlags" />
          </template>
          <template tid="D3D11Resource">
            <data inType="win:Pointer" name="pID3D11Resource" />
            <data inType="win:Pointer" name="pIDXGISurface" />
            <data inType="win:Pointer" name="pID3D11Device" />
            <data inType="win:UInt32" map="D3D11ResourceDimension" name="Dimension" />
            <data inType="win:UInt32" map="D3D11Usage" name="Usage" />
            <data inType="win:UInt32" name="Width" />
            <data inType="win:UInt32" name="Height" />
            <data inType="win:UInt32" name="Depth" />
            <data inType="win:UInt32" name="MipLevels" />
            <data inType="win:UInt32" name="ArraySize" />
            <data inType="win:UInt32" map="DXGIFormat" name="Format" />
            <data inType="win:UInt32" name="SampleCount" />
            <data inType="win:UInt32" name="SampleQuality" />
            <data inType="win:UInt32" map="D3D11BindFlags" name="BindFlags" />
            <data inType="win:UInt32" map="D3D11CPUAccessFlags" name="CPUAccessFlags" />
            <data inType="win:UInt32" map="D3D11ResourceMiscFlags" name="MiscFlags" />
            <data inType="win:UInt32" name="StructureByteStride" />
            <data inType="win:UInt32" name="hKMResource" outType="win:HexInt32" />
            <data inType="win:Pointer" name="hUMResource" />
            <data inType="win:UInt32" map="D3D10DDIResourceMiscFlags" name="UMResourceMiscFlags" />
          </template>
          <template tid="D3D11RotateResourceIdentities">
            <data inType="win:UInt32" name="Resources" />
            <data count="Resources" inType="win:Pointer" name="pIDXGISurfaces" />
            <data count="Resources" inType="win:UInt32" name="hNewKMResources" outType="win:HexInt32" />
          </template>
          <template tid="D3D11FlipSemaphoreTimeout">
            <data inType="win:Pointer" name="SemaphoreHandle" />
            <data inType="win:UInt32" name="AdjustValue" />
            <data inType="win:UInt32" name="PresentCount" />
          </template>
          <template tid="D3D11Supplemental">
            <data inType="win:UInt32" name="BufferSize" />
            <data inType="win:Binary" length="BufferSize" name="Buffer" />
          </template>
          <template tid="QueryInterfaceTemplate">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:GUID" name="riid" />
            <data inType="win:UInt32" name="m_Ret" />
            <data inType="win:Pointer" name="ppvObject" />
          </template>
          <template tid="AddRefReleaseTemplate">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:UInt32" name="ReturnValue" />
          </template>
          <template tid="DestructionTemplate">
            <data inType="win:Pointer" name="pThis" />
          </template>
          <template tid="D3D11Context">
            <data inType="win:Pointer" name="pID3D11Device" />
            <data inType="win:Pointer" name="pID3D11DeviceContext" />
            <data inType="win:UInt32" map="D3D11DeviceContextType" name="ContextType" />
            <data inType="win:UInt32" name="ContextFlags" />
          </template>
          <template tid="D3D11MarkerInt">
            <data inType="win:Pointer" name="pID3D11DeviceContext" />
            <data inType="win:UInt64" name="APISequenceNumber" />
            <data inType="win:UnicodeString" name="Label" />
            <data inType="win:Int32" name="Data" />
          </template>
          <template tid="D3D11RuntimeMarkerData">
            <data inType="win:UInt64" name="CPUFrequency" />
            <data inType="win:UInt64" name="FirstAPISequenceNumber" />
            <data inType="win:Pointer" name="pID3D11DeviceContext" />
            <data inType="win:UInt32" name="CPUTimeHigh" />
            <data inType="win:UInt8" name="ThreadIDs" />
            <data count="ThreadIDs" inType="win:UInt32" name="ThreadID" />
            <data inType="win:UInt32" name="DataSize" />
            <data count="DataSize" inType="win:UInt8" name="Data" />
          </template>
          <template tid="D3D11RuntimeDroppedCall">
            <data inType="win:Pointer" name="pID3D11DeviceContext" />
            <data inType="win:UInt32" map="MarkerAPI" name="Type" />
          </template>
          <template tid="D3D11CommandBufferSubmission">
            <data inType="win:Pointer" name="pIDXGIDevice" />
            <data inType="win:UInt32" name="hContext" />
            <data inType="win:UInt8" name="BroadcastContexts" />
            <data count="BroadcastContexts" inType="win:UInt32" name="hBroadcastContexts" />
            <data inType="win:UInt32" map="MarkerLogType" name="MarkerLogType" />
            <data inType="win:UInt32" name="RenderCBSequenceNumber" />
            <data inType="win:UInt32" name="FirstAPISequenceNumberHigh" />
            <data inType="win:UInt32" name="CompletedAPISequenceNumberLow0Size" />
            <data inType="win:UInt32" name="CompletedAPISequenceNumberLow1Size" />
            <data inType="win:UInt32" name="BegunAPISequenceNumberLow0Size" />
            <data inType="win:UInt32" name="BegunAPISequenceNumberLow1Size" />
            <data count="CompletedAPISequenceNumberLow0Size" inType="win:UInt32" name="CompletedAPISequenceNumberLow0" />
            <data count="CompletedAPISequenceNumberLow1Size" inType="win:UInt32" name="CompletedAPISequenceNumberLow1" />
            <data count="BegunAPISequenceNumberLow0Size" inType="win:UInt32" name="BegunAPISequenceNumberLow0" />
            <data count="BegunAPISequenceNumberLow1Size" inType="win:UInt32" name="BegunAPISequenceNumberLow1" />
          </template>
          <template tid="D3D11CommandList">
            <data inType="win:Pointer" name="pID3D11DeviceContext" />
            <data inType="win:Pointer" name="pID3D11CommandList" />
          </template>
          <template tid="D3D11ExecuteCommandList">
            <data inType="win:Pointer" name="pID3D11DeviceContext" />
            <data inType="win:Pointer" name="pID3D11CommandList" />
          </template>
          <template tid="D3D11CustomDriverStringTable">
            <data inType="win:Pointer" name="pID3D11Device" />
            <data inType="win:Int32" name="StringIndex" />
            <data inType="win:UnicodeString" name="Description" />
          </template>
          <template tid="D3D11CustomDriverMarker">
            <data inType="win:UInt64" name="InsertionAPISequenceNumber" />
            <data inType="win:Pointer" name="pID3D11DeviceContext" />
            <data inType="win:UInt32" name="hContext" />
            <data inType="win:Int32" name="Index" />
            <data inType="win:Int32" name="StringIndex" />
            <data inType="win:UnicodeString" name="MarkerDescription" />
          </template>
          <template tid="HRESULTVOID_PTR_PTR">
            <data inType="win:UInt32" name="m_Ret" />
            <data inType="win:Pointer" name="ppvObject" />
          </template>
          <template tid="ULONG">
            <data inType="win:UInt32" name="m_Ret" />
          </template>
          <template tid="HRESULT">
            <data inType="win:UInt32" name="m_Ret" />
          </template>
          <template tid="TID_IDXGIDevice2_PTRUINTIDXGIResource_PTR_PTRTID_DXGI_OFFER_RESOURCE_PRIORITY">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:UInt32" name="NumResources" />
            <data count="NumResources" inType="win:Pointer" name="ppResources" />
            <data inType="win:UInt32" name="Priority" />
          </template>
          <template tid="TID_IDXGIDevice2_PTRUINTIDXGIResource_PTR_PTRBOOL_PTR">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:UInt32" name="NumResources" />
            <data count="NumResources" inType="win:Pointer" name="ppResources" />
            <data inType="win:UInt32" name="NumDiscardedResources" />
            <data count="NumDiscardedResources" inType="win:UInt32" name="pDiscarded" />
          </template>
          <template tid="HRESULTUINTBOOL_PTR">
            <data inType="win:UInt32" name="m_Ret" />
            <data inType="win:UInt32" name="pDiscarded" />
          </template>
          <template tid="TID_IDXGIDevice3_PTR">
            <data inType="win:Pointer" name="pDXGIDevice" />
          </template>
          <template tid="TID_ID3D11VideoDevice_PTRTID_ID3D11VideoProcessorEnumerator_PTRUINTTID_ID3D11VideoProcessor_PTR_PTR">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:Pointer" name="pEnum" />
            <data inType="win:UInt32" name="RateConversionIndex" />
            <data inType="win:Pointer" name="ppVideoProcessor" />
          </template>
          <template tid="HRESULTTID_ID3D11VideoProcessor_PTR_PTR">
            <data inType="win:UInt32" name="m_Ret" />
            <data inType="win:Pointer" name="ppVideoProcessor" />
          </template>
          <template tid="TID_ID3D11VideoDevice_PTRTID_D3D11_VIDEO_DECODER_DESC_PTRTID_D3D11_VIDEO_DECODER_CONFIG_PTRTID_ID3D11VideoDecoder_PTR_PTR">
            <data inType="win:Pointer" name="pThis" />
            <struct name="pVideoDesc->TID_D3D11_VIDEO_DECODER_DESC">
              <data inType="win:GUID" name="Guid" />
              <data inType="win:UInt32" name="SampleWidth" />
              <data inType="win:UInt32" name="SampleHeight" />
              <data inType="win:UInt32" name="OutputFormat" />
            </struct>
            <struct name="pConfig->TID_D3D11_VIDEO_DECODER_CONFIG">
              <data inType="win:GUID" name="guidConfigBitstreamEncryption" />
              <data inType="win:GUID" name="guidConfigMBcontrolEncryption" />
              <data inType="win:GUID" name="guidConfigResidDiffEncryption" />
              <data inType="win:UInt32" name="ConfigBitstreamRaw" />
              <data inType="win:UInt32" name="ConfigMBcontrolRasterOrder" />
              <data inType="win:UInt32" name="ConfigResidDiffHost" />
              <data inType="win:UInt32" name="ConfigSpatialResid8" />
              <data inType="win:UInt32" name="ConfigResid8Subtraction" />
              <data inType="win:UInt32" name="ConfigSpatialHost8or9Clipping" />
              <data inType="win:UInt32" name="ConfigSpatialResidInterleaved" />
              <data inType="win:UInt32" name="ConfigIntraResidUnsigned" />
              <data inType="win:UInt32" name="ConfigResidDiffAccelerator" />
              <data inType="win:UInt32" name="ConfigHostInverseScan" />
              <data inType="win:UInt32" name="ConfigSpecificIDCT" />
              <data inType="win:UInt32" name="Config4GroupedCoefs" />
              <data inType="win:Binary" length="2" name="ConfigMinRenderTargetBuffCount" />
              <data inType="win:Binary" length="2" name="ConfigDecoderSpecific" />
            </struct>
            <data inType="win:Pointer" name="ppDecoder" />
          </template>
          <template tid="HRESULTTID_ID3D11VideoDecoder_PTR_PTR">
            <data inType="win:UInt32" name="m_Ret" />
            <data inType="win:Pointer" name="ppDecoder" />
          </template>
          <template tid="TID_ID3D11VideoProcessor_PTR">
            <data inType="win:Pointer" name="pThis" />
          </template>
          <template tid="TID_ID3D11VideoDecoder_PTR">
            <data inType="win:Pointer" name="pThis" />
          </template>
          <template tid="TID_ID3D11VideoContext_PTRTID_ID3D11VideoDecoder_PTRTID_D3D11_VIDEO_DECODER_BUFFER_TYPEUINT_PTRVOID_PTR_PTR">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:Pointer" name="pDecoder" />
            <data inType="win:UInt32" name="Type" />
            <data inType="win:UInt32" name="pBufferSize" />
            <data inType="win:Pointer" name="ppBuffer" />
          </template>
          <template tid="HRESULTUINT_PTRVOID_PTR_PTR">
            <data inType="win:UInt32" name="m_Ret" />
            <data inType="win:UInt32" name="pBufferSize" />
            <data inType="win:Pointer" name="ppBuffer" />
          </template>
          <template tid="TID_ID3D11VideoContext_PTRTID_ID3D11VideoDecoder_PTRTID_ID3D11VideoDecoderOutputView_PTRUINTVOID_PTR">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:Pointer" name="pDecoder" />
            <data inType="win:Pointer" name="View" />
            <data inType="win:UInt32" name="ContentKeySize" />
            <data inType="win:Pointer" name="pContentKey" />
          </template>
          <template tid="TID_ID3D11VideoContext_PTRTID_ID3D11VideoDecoder_PTR">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:Pointer" name="pDecoder" />
          </template>
          <template tid="TID_ID3D11VideoContext_PTRTID_ID3D11VideoProcessor_PTRTID_ID3D11VideoProcessorOutputView_PTRUINTUINTTID_D3D11_VIDEO_PROCESSOR_STREAM_PTR">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:Pointer" name="pVideoProcessor" />
            <data inType="win:Pointer" name="pView" />
            <data inType="win:UInt32" name="OutputFrame" />
            <data inType="win:UInt32" name="StreamCount" />
            <struct count="StreamCount" name="pStreams->TID_D3D11_VIDEO_PROCESSOR_STREAM">
              <data inType="win:UInt32" name="Enable" />
              <data inType="win:UInt32" name="OutputIndex" />
              <data inType="win:UInt32" name="InputFrameOrField" />
              <data inType="win:UInt32" name="PastFrames" />
              <data inType="win:UInt32" name="FutureFrames" />
              <data inType="win:Pointer" name="ppPastSurfaces" />
              <data inType="win:Pointer" name="pInputSurface" />
              <data inType="win:Pointer" name="ppFutureSurfaces" />
              <data inType="win:Pointer" name="ppPastSurfacesRight" />
              <data inType="win:Pointer" name="pInputSurfaceRight" />
              <data inType="win:Pointer" name="ppFutureSurfacesRight" />
            </struct>
          </template>
          <template tid="TID_ID3D11VideoContext_PTRTID_ID3D11VideoDecoder_PTRUINTTID_D3D11_VIDEO_DECODER_BUFFER_DESC_PTR">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:Pointer" name="pDecoder" />
            <data inType="win:UInt32" name="NumBuffers" />
            <struct count="NumBuffers" name="pBufferDesc->TID_D3D11_VIDEO_DECODER_BUFFER_DESC">
              <data inType="win:UInt32" name="BufferType" />
              <data inType="win:UInt32" name="BufferIndex" />
              <data inType="win:UInt32" name="DataOffset" />
              <data inType="win:UInt32" name="DataSize" />
              <data inType="win:UInt32" name="FirstMBaddress" />
              <data inType="win:UInt32" name="NumMBsInBuffer" />
              <data inType="win:UInt32" name="Width" />
              <data inType="win:UInt32" name="Height" />
              <data inType="win:UInt32" name="Stride" />
              <data inType="win:UInt32" name="ReservedBits" />
              <data inType="win:Pointer" name="pIV" />
              <data inType="win:UInt32" name="IVSize" />
              <data inType="win:UInt32" name="PartialEncryption" />
              <data inType="win:UInt32" name="EncryptedBlockInfo.NumEncryptedBytesAtBeginning" />
              <data inType="win:UInt32" name="EncryptedBlockInfo.NumBytesInSkipPattern" />
              <data inType="win:UInt32" name="EncryptedBlockInfo.NumBytesInEncryptPattern" />
            </struct>
          </template>
          <template tid="TID_ID3D11VideoDevice_PTRTID_ID3D11CryptoSession_PTR_PTR">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:GUID" name="CryptoType" />
            <data inType="win:GUID" name="KeyExhangeType" />
            <data inType="win:Pointer" name="ppCryptoSession" />
          </template>
          <template tid="HRESULTTID_ID3D11CryptoSession_PTR_PTR">
            <data inType="win:UInt32" name="m_Ret" />
            <data inType="win:Pointer" name="ppCryptoSession" />
          </template>
          <template tid="TID_ID3D11VideoContext_PTRTID_ID3D11CryptoSession_PTR">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:Pointer" name="pCryptoSession" />
          </template>
          <template tid="TID_ID3D11VideoContext_PTRTID_ID3D11VideoProcessorGetBehaviorHints_PTR">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:Pointer" name="pVideoProcessor" />
            <data inType="win:UInt32" name="OutputWidth" />
            <data inType="win:UInt32" name="OutputHeight" />
            <data inType="win:UInt32" map="DXGIFormat" name="OutputFormat" />
            <data inType="win:UInt32" name="StreamCount" />
          </template>
          <template tid="TID_ID3D11VideoContext_PTRTID_ID3D11VideoProcessorGetBehaviorHints_Out_PTR">
            <data inType="win:UInt32" map="D3D11VideoProcessorGetBehaviorHintsFlags" name="BehaviorHints" />
            <data inType="win:UInt32" name="m_Ret" />
          </template>
          <template tid="CryptoSessionTeardownCountTemplate">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:Pointer" name="pCryptoSession" />
            <data inType="win:UInt32" name="TeardownCount" />
          </template>
          <template tid="RecoverTeardownTemplate">
            <data inType="win:Pointer" name="pThis" />
            <data inType="win:UInt32" name="TeardownCount" />
            <data inType="win:UInt32" name="Recover" />
          </template>
        </templates>
        <events>
          <event channel="Direct3D11-Analytic-Channel" keywords="Names" level="win:LogAlways" opcode="win:Info" symbol="EventD3D11RenameObject" task="Name" template="D3D11RenameObject" value="1" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Names" level="win:LogAlways" opcode="win:DC_Start" symbol="EventD3D11ReportName" task="Name" template="D3D11NamedObject" value="2" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Devices" level="win:LogAlways" opcode="win:Start" symbol="EventD3D11CreateDevice" task="Device" template="D3D11Device" value="3" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Devices" level="win:LogAlways" opcode="win:Stop" symbol="EventD3D11DestroyDevice" task="Device" template="D3D11Device" value="4" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Devices" level="win:LogAlways" opcode="win:DC_Start" symbol="EventD3D11ReportDevice" task="Device" template="D3D11Device" value="5" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Resources" level="win:LogAlways" opcode="win:Start" symbol="EventD3D11CreateBuffer" task="Buffer" template="D3D11Resource" value="6" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Resources" level="win:LogAlways" opcode="win:Stop" symbol="EventD3D11DestroyBuffer" task="Buffer" template="D3D11Resource" value="7" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Resources" level="win:LogAlways" opcode="win:DC_Start" symbol="EventD3D11ReportBuffer" task="Buffer" template="D3D11Resource" value="8" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Resources" level="win:LogAlways" opcode="win:Start" symbol="EventD3D11CreateTexture1D" task="Texture1D" template="D3D11Resource" value="9" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Resources" level="win:LogAlways" opcode="win:Stop" symbol="EventD3D11DestroyTexture1D" task="Texture1D" template="D3D11Resource" value="10" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Resources" level="win:LogAlways" opcode="win:DC_Start" symbol="EventD3D11ReportTexture1D" task="Texture1D" template="D3D11Resource" value="11" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Resources" level="win:LogAlways" message="$(string.Map.CreateTexture2D)" opcode="win:Start" symbol="EventD3D11CreateTexture2D" task="Texture2D" template="D3D11Resource" value="12" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Resources" level="win:LogAlways" message="$(string.Map.DestroyTexture2D)" opcode="win:Stop" symbol="EventD3D11DestroyTexture2D" task="Texture2D" template="D3D11Resource" value="13" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Resources" level="win:LogAlways" message="$(string.Map.ReportTexture2D)" opcode="win:DC_Start" symbol="EventD3D11ReportTexture2D" task="Texture2D" template="D3D11Resource" value="14" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Resources" level="win:LogAlways" opcode="win:Start" symbol="EventD3D11CreateTexture3D" task="Texture3D" template="D3D11Resource" value="15" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Resources" level="win:LogAlways" opcode="win:Stop" symbol="EventD3D11DestroyTexture3D" task="Texture3D" template="D3D11Resource" value="16" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Resources" level="win:LogAlways" opcode="win:DC_Start" symbol="EventD3D11ReportTexture3D" task="Texture3D" template="D3D11Resource" value="17" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Resources" level="win:LogAlways" message="$(string.Map.RotateTexture2DIdentities)" opcode="win:Info" symbol="EventD3D11RotateTexture2DIdentities" task="Texture2D" template="D3D11RotateResourceIdentities" value="18" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Devices" level="win:LogAlways" opcode="win:Info" symbol="EventD3D11FlipSemaphoreTimeout" task="Device" template="D3D11FlipSemaphoreTimeout" value="19" />
          <event channel="Direct3D11-PerfTiming" keywords="Devices" level="win:LogAlways" opcode="win:Start" symbol="EventInitiatingD3D11CoreCreateDevice" task="D3D11CoreCreateDevice" value="20" />
          <event channel="Direct3D11-PerfTiming" keywords="Devices" level="win:LogAlways" opcode="win:Stop" symbol="EventFinishedD3D11CoreCreateDevice" task="D3D11CoreCreateDevice" value="21" />
          <event channel="Direct3D11-PerfTiming" keywords="Devices" level="win:LogAlways" opcode="win:Start" symbol="EventInitiatingKMDCreateDevice" task="KMDDeviceCreate" value="22" />
          <event channel="Direct3D11-PerfTiming" keywords="Devices" level="win:LogAlways" opcode="win:Stop" symbol="EventFinishedKMDCreateDevice" task="KMDDeviceCreate" value="23" />
          <event channel="Direct3D11-PerfTiming" keywords="Devices" level="win:LogAlways" opcode="win:Start" symbol="EventInitiatingUMDCreateDevice" task="UMDDeviceCreate" value="24" />
          <event channel="Direct3D11-PerfTiming" keywords="Devices" level="win:LogAlways" opcode="win:Stop" symbol="EventFinishedUMDCreateDevice" task="UMDDeviceCreate" value="25" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Info" symbol="D3D11SupplementalContiguous" task="D3DSupplemental" template="D3D11Supplemental" value="26" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Info" symbol="D3D11QueryInterface" task="QueryInterface" template="QueryInterfaceTemplate" value="27" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Info" symbol="D3D11AddRef" task="AddRef" template="AddRefReleaseTemplate" value="28" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Info" symbol="D3D11Release" task="Release" template="AddRefReleaseTemplate" value="29" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Info" symbol="D3DDestruction" task="Destruction" template="DestructionTemplate" value="30" />
          <event channel="Direct3D11-PerfTiming" keywords="Devices" level="win:LogAlways" opcode="win:Start" symbol="EventInitiatingUMD10CreateDevice" task="UMD10CreateDevice" value="31" />
          <event channel="Direct3D11-PerfTiming" keywords="Devices" level="win:LogAlways" opcode="win:Stop" symbol="EventFinishedUMD10CreateDevice" task="UMD10CreateDevice" value="32" />
          <event channel="Direct3D11-PerfTiming" keywords="Devices" level="win:LogAlways" opcode="win:Start" symbol="EventInitiatingUMDOpenAdapter" task="UMDOpenAdapter" value="33" />
          <event channel="Direct3D11-PerfTiming" keywords="Devices" level="win:LogAlways" opcode="win:Stop" symbol="EventFinishedUMDOpenAdapter" task="UMDOpenAdapter" value="34" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Contexts" level="win:LogAlways" opcode="win:Start" symbol="EventD3D11CreateContext" task="Context" template="D3D11Context" value="35" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Contexts" level="win:LogAlways" opcode="win:Stop" symbol="EventD3D11DestroyContext" task="Context" template="D3D11Context" value="36" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Contexts" level="win:LogAlways" opcode="win:DC_Start" symbol="EventD3D11ReportContext" task="Context" template="D3D11Context" value="37" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Markers" level="win:LogAlways" opcode="win:Info" symbol="EventD3D11MarkerInt" task="Marker" template="D3D11MarkerInt" value="38" />
          <event channel="Direct3D11-Analytic-Channel" level="win:LogAlways" opcode="win:Info" symbol="EventD3D11RuntimeMarkerData" task="RuntimeMarker" template="D3D11RuntimeMarkerData" value="39" />
          <event channel="Direct3D11-Analytic-Channel" level="win:LogAlways" opcode="win:Info" symbol="EventD3D11RuntimeDroppedCall" task="RuntimeDroppedCall" template="D3D11RuntimeDroppedCall" value="40" />
          <event channel="Direct3D11-Analytic-Channel" level="win:LogAlways" opcode="win:Info" symbol="EventD3D11CommandBufferSubmission" task="RuntimeMarker" template="D3D11CommandBufferSubmission" value="41" />
          <event channel="Direct3D11-Analytic-Channel" keywords="CommandLists" level="win:LogAlways" opcode="win:Start" symbol="EventD3D11CreateCommandList" task="CommandList" template="D3D11CommandList" value="42" />
          <event channel="Direct3D11-Analytic-Channel" keywords="CommandLists" level="win:LogAlways" opcode="win:Stop" symbol="EventD3D11DestroyCommandList" task="CommandList" template="D3D11CommandList" value="43" />
          <event channel="Direct3D11-Analytic-Channel" keywords="CommandLists" level="win:LogAlways" opcode="win:DC_Start" symbol="EventD3D11ReportCommandList" task="CommandList" template="D3D11CommandList" value="44" />
          <event channel="Direct3D11-Analytic-Channel" keywords="DriverCustomMarkers" level="win:LogAlways" opcode="win:Info" symbol="EventD3D11CustomDriverMarker" task="CustomDriverMarker" template="D3D11CustomDriverMarker" value="45" />
          <event channel="Direct3D11-Analytic-Channel" keywords="DriverCustomMarkers" level="win:LogAlways" opcode="win:Info" symbol="EventD3D11CustomDriverStringTable" task="CustomDriverMarker" template="D3D11CustomDriverStringTable" value="46" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Start" symbol="IDXGIDevice2_OfferResources_Start" task="IDXGIDevice2_OfferResources" template="TID_IDXGIDevice2_PTRUINTIDXGIResource_PTR_PTRTID_DXGI_OFFER_RESOURCE_PRIORITY" value="1714" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Stop" symbol="IDXGIDevice2_OfferResources_Stop" task="IDXGIDevice2_OfferResources" template="HRESULT" value="1715" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Start" symbol="IDXGIDevice2_ReclaimResources_Start" task="IDXGIDevice2_ReclaimResources" template="TID_IDXGIDevice2_PTRUINTIDXGIResource_PTR_PTRBOOL_PTR" value="1716" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Stop" symbol="IDXGIDevice2_ReclaimResources_Stop" task="IDXGIDevice2_ReclaimResources" template="HRESULTUINTBOOL_PTR" value="1717" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Start" symbol="ID3D11VideoDevice_CreateVideoProcessor_Start" task="ID3D11VideoDevice_CreateVideoProcessor" template="TID_ID3D11VideoDevice_PTRTID_ID3D11VideoProcessorEnumerator_PTRUINTTID_ID3D11VideoProcessor_PTR_PTR" value="1720" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Stop" symbol="ID3D11VideoDevice_CreateVideoProcessor_Stop" task="ID3D11VideoDevice_CreateVideoProcessor" template="HRESULTTID_ID3D11VideoProcessor_PTR_PTR" value="1721" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Start" symbol="ID3D11VideoDevice_CreateVideoDecoder_Start" task="ID3D11VideoDevice_CreateVideoDecoder" template="TID_ID3D11VideoDevice_PTRTID_D3D11_VIDEO_DECODER_DESC_PTRTID_D3D11_VIDEO_DECODER_CONFIG_PTRTID_ID3D11VideoDecoder_PTR_PTR" value="1722" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Stop" symbol="ID3D11VideoDevice_CreateVideoDecoder_Stop" task="ID3D11VideoDevice_CreateVideoDecoder" template="HRESULTTID_ID3D11VideoDecoder_PTR_PTR" value="1723" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Start" symbol="ID3D11VideoProcessor_Release_Start" task="ID3D11VideoProcessor_Release" template="TID_ID3D11VideoProcessor_PTR" value="1728" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Stop" symbol="ID3D11VideoProcessor_Release_Stop" task="ID3D11VideoProcessor_Release" template="ULONG" value="1729" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Start" symbol="ID3D11VideoDecoder_Release_Start" task="ID3D11VideoDecoder_Release" template="TID_ID3D11VideoDecoder_PTR" value="1734" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Stop" symbol="ID3D11VideoDecoder_Release_Stop" task="ID3D11VideoDecoder_Release" template="ULONG" value="1735" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Start" symbol="ID3D11VideoContext_VideoProcessorBlt_Start" task="ID3D11VideoContext_VideoProcessorBlt" template="TID_ID3D11VideoContext_PTRTID_ID3D11VideoProcessor_PTRTID_ID3D11VideoProcessorOutputView_PTRUINTUINTTID_D3D11_VIDEO_PROCESSOR_STREAM_PTR" value="1778" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Stop" symbol="ID3D11VideoContext_VideoProcessorBlt_Stop" task="ID3D11VideoContext_VideoProcessorBlt" template="HRESULT" value="1779" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Start" symbol="ID3D11VideoContext_GetDecoderBuffer_Start" task="ID3D11VideoContext_GetDecoderBuffer" template="TID_ID3D11VideoContext_PTRTID_ID3D11VideoDecoder_PTRTID_D3D11_VIDEO_DECODER_BUFFER_TYPEUINT_PTRVOID_PTR_PTR" value="1780" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Stop" symbol="ID3D11VideoContext_GetDecoderBuffer_Stop" task="ID3D11VideoContext_GetDecoderBuffer" template="HRESULTUINT_PTRVOID_PTR_PTR" value="1781" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Start" symbol="ID3D11VideoContext_DecoderBeginFrame_Start" task="ID3D11VideoContext_DecoderBeginFrame" template="TID_ID3D11VideoContext_PTRTID_ID3D11VideoDecoder_PTRTID_ID3D11VideoDecoderOutputView_PTRUINTVOID_PTR" value="1784" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Stop" symbol="ID3D11VideoContext_DecoderBeginFrame_Stop" task="ID3D11VideoContext_DecoderBeginFrame" template="HRESULT" value="1785" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Start" symbol="ID3D11VideoContext_DecoderEndFrame_Start" task="ID3D11VideoContext_DecoderEndFrame" template="TID_ID3D11VideoContext_PTRTID_ID3D11VideoDecoder_PTR" value="1786" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Stop" symbol="ID3D11VideoContext_DecoderEndFrame_Stop" task="ID3D11VideoContext_DecoderEndFrame" template="HRESULT" value="1787" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Start" symbol="ID3D11VideoContext_SubmitDecoderBuffers_Start" task="ID3D11VideoContext_SubmitDecoderBuffers" template="TID_ID3D11VideoContext_PTRTID_ID3D11VideoDecoder_PTRUINTTID_D3D11_VIDEO_DECODER_BUFFER_DESC_PTR" value="1788" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Stop" symbol="ID3D11VideoContext_SubmitDecoderBuffers_Stop" task="ID3D11VideoContext_SubmitDecoderBuffers" template="HRESULT" value="1789" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Devices" level="win:LogAlways" opcode="win:Start" symbol="IDXGIDevice3_Trim_Start" task="IDXGIDevice3_Trim" template="TID_IDXGIDevice3_PTR" value="1804" />
          <event channel="Direct3D11-Analytic-Channel" keywords="Devices" level="win:LogAlways" opcode="win:Stop" symbol="IDXGIDevice3_Trim_Stop" task="IDXGIDevice3_Trim" value="1805" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Start" symbol="ID3D11VideoDevice_CreateCryptoSession_Start" task="ID3D11VideoDevice_CreateCryptoSession" template="TID_ID3D11VideoDevice_PTRTID_ID3D11CryptoSession_PTR_PTR" value="1806" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Stop" symbol="ID3D11VideoDevice_CreateCryptoSession_Stop" task="ID3D11VideoDevice_CreateCryptoSession" template="HRESULTTID_ID3D11CryptoSession_PTR_PTR" value="1807" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Start" symbol="ID3D11VideoContext_NegotiateCryptoSessionKeyExchange_Start" task="ID3D11VideoContext_NegotiateCryptoSessionKeyExchange" template="TID_ID3D11VideoContext_PTRTID_ID3D11CryptoSession_PTR" value="1808" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Stop" symbol="ID3D11VideoContext_NegotiateCryptoSessionKeyExchange_Stop" task="ID3D11VideoContext_NegotiateCryptoSessionKeyExchange" template="HRESULT" value="1809" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Start" symbol="ID3D11VideoContext_VideoProcessorGetBehaviorHints_Start" task="ID3D11VideoContext_VideoProcessorGetBehaviorHints" template="TID_ID3D11VideoContext_PTRTID_ID3D11VideoProcessorGetBehaviorHints_PTR" value="1810" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Stop" symbol="ID3D11VideoContext_VideoProcessorGetBehaviorHints_Stop" task="ID3D11VideoContext_VideoProcessorGetBehaviorHints" template="TID_ID3D11VideoContext_PTRTID_ID3D11VideoProcessorGetBehaviorHints_Out_PTR" value="1811" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Info" symbol="D3D11CryptoSessionTeardownCount" task="CryptoSessionTeardownCount" template="CryptoSessionTeardownCountTemplate" value="1812" />
          <event channel="Direct3D11-Logging" level="win:LogAlways" opcode="win:Info" symbol="D3D11RecoverTeardown" task="RecoverTeardown" template="RecoverTeardownTemplate" value="1813" />
        </events>
      </provider>
    </events>
  </instrumentation>
</assembly>